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Make sure to check out the Demo to see everything in action! Use any Transform to follow a particles position, like Arrows (Looking into flight direction) and Trails (Waiting until disapeared before destroying).Ĭreate Turbulence from Sine, Cosine, Perlin, Animation Curves, Texture and Audio.
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Both Meshes and Skinned Meshes are supported. The vertex position is used to determine the Particle's position. Mesh targets are Meshes that can be targeted by Particles. No need of additional Animation and Controler files. These Curves are evaluated over the Emitter Lifetime and empowers you to animate Hayate 3 Effects just as you are used to in Shuriken. Hayate 3 lets you toggle between static values and Animation Curves. With Animation Curves you can 'paint' Turbulence right in the editor as you are used to from normal Unity Animation Curves. This feature allows you to create Turbulence from Curves. This allows you to create Screen swipes, abstract and geometric effects using particles. The Editor has been completely rewored to give you maximum precision while keeping it clean and simple. Those effects complement Unity 3D's Shuriken Particle System and allow you to create effects that were not possible before. Not only is Hayate a tool to add Turbulence to Shuriken ParticleSystems, but alsoĬomes with a variaty of features that allows you to create awesome effects.
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The whole code has been rewritten to optimize performance and to implement new features. The latest release of Hayate Particle Turbulence brings a bunch of new features and improvements.
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Hayate 3 Demo | Hayate 3 Manual | Trailer | Tutorials | Website
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This is one of the reasons you will love Photon.į R E E : If you purchase Photon, you will have FREE ACCESS to a library of images you can use to create your effects, like circles in several colors, brightness seed, bubble, cloud, coin, dollar bill, euro coin, ellipse, earth, baseball, foam, football, soccer ball, gradient ring, happy star, heart contour, solid heart, smoke puff, snow flake, angry and smiling smiley, white and orange solid star, contour star, USA flag, volleyball, blue water drop, transparent water drop and others.////////////////////////////////////////////UPDATE 3.0\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\
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You have 22 parameters you can adjust on all emitters plus 37 parameters you can adjust on all particles (emitter cells).īecause Xcode is not a graphical tool, trying to create visual effects in code, without any preview, will lead you to frustration and infinite repetitive sequences of trial an error, until you achieve the desired effect. Photon comes with several pre-created multi-level effects like: color puff, comet, Doppler effect, explosion, fire, fireball, smoking fireball, fireworks, glittering, hyper drive in space, lone star, rings, rocket motor, snow, soccer balls flying (can be configured with any image), space cloud, sun, time tunnel, UFO in flames, water bubbling, waterfall and white smoke (see picture). You can create countless layers with particle emitters, in any order, to achieve the desired effect. Photon is a graphical multi-layer, multi-level tool for the creation of CAEmitterLayer and CAEmitterCells. Magno has written 15 books on multimedia themes in Europe and authored nearly a hundred articles and multimedia courses for the most important photography magazines in Europe and the Americas, not to mention a book published by Apress in the US. He has worked for almost a decade as a visual effects artist in the post production departments of two of the largest television broadcast companies in two continents and since 2005 as an official beta-tester for Adobe, testing Photoshop. Magno Urbano - (Senior Visual Effects Artist & Programmer) – With more than 20 years of experience in his field, is a long time digital artist who has received several awards. Would you like to be able to generate CAEmitterLayer and CAEmitterCell code for your apps on the fly without typing a single line of code saving you time and money?
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Would you like to have an easy to use animated live visual effects powerhouse app that can create particles effects like smoke, fire, sparkles, rain, fireballs and others for own Objective-C or Swift iOS, tvOS or MacOS applications?